The Art Team of Backfirewall was composed of Taychin Dunn (Lead Artist https://www.behance.net/taychindunn) and me. Usually my lead would model the architecture of the levels and I would fill it with props. These are some screenshots of our work.
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The Lens Room is an area you encounter on the back half of the game. It's a window to the outside world. I modeled a huge lens and a camera sensor on the opposite side. Then I added that incredibly bright volumetric light on top of it. I went for an overexposed look and I really like the final product.