• Multiskilled 3D Artist
• Experience in AAA and Indie games
• Credited on The Crew Motorfest and Backfirewall_
• Art degrees in 3D-VFX and Applied Arts
• Fluent in English, French and Portuguese
I work in collaboration with the Environment Art and Level Design teams on The Crew Motorfest's always evolving world.
I worked in collaboration with the Level Art, Level Design, 3D and VFX teams on the live aspect of The Crew Motorfest.
I was the Environment Artist on Backfirewall, a narrative driven indie game from Naraven Games. I modelled, textured, implemented and placed hundreds of props that dressed the entire game. Backfirewall was released in January 2023 to very positive reviews.
After graduating Game Art at Ecole Brassart (Lyon), my colleagues and I founded an indie game studio: Scoven. We developed Masks: a 3D top view fantasy rogue lite game. I was its 3D Generalist. We dismantled the Masks team in February 2020 due to the lack of funding. We all went our separate ways to find our place in the industry.